Penalty Shooters

Goalkeeping in Penalty Shooters 2: Wait for the Target, Then Dive

Published · Updated · 2 min read

Half of every match is in goal

In Penalty Shooters 2 you take turns kicking and keeping, so you spend about half of every shootout as the goalkeeper. A save matters as much as a goal: it stops the opponent's slot from turning green, it counts in the saves made line of the match summary, and the game gives you points for it, just like a goal you score.

What happens on the opponent's kick

When the screen says OPPONENT'S TURN, the camera switches so you are looking out from behind the kicker at your own keeper. The game's how-to-play panel explains the keeping steps in its own words:

  1. Wait to see the target. A red and yellow target appears in the goal. It marks where the computer's shot is going.
  2. Press and hold to move. While you hold, you steer your keeper's own marker (a white ring) towards that target.
  3. Release to dive. Let go and the keeper dives towards the marker.

The difference from shooting is that you are not guessing. The game shows you the spot, and your job is to get there in time.

Timing tips

  • Don't press before the target shows. The panel says wait to see the target for a reason. In our test runs, pressing at once, before the target had appeared, sent the keeper the wrong way and the kick went in.
  • Move, then let go. Holding is for moving, and the dive only happens on release. Once your marker is over the target, release straight away instead of holding on.
  • Corners need the most movement. Your keeper starts in the middle, so a target near a post or under the crossbar takes the longest to reach. Begin moving as soon as you see it.
  • Use the scoreboard. The two rows of five slots show how many kicks each side has left. If the opponent has more kicks left than you need goals, one save can settle it before your last kick.

Saves in sudden death

If both teams are level after five kicks each, the shootout goes on one kick at a time. In sudden death a single save followed by a goal of your own wins the match. In the knockout rounds that is the difference between going through and seeing YOU ARE OUT OF THE CUP.

Mouse or touch

The game's instructions say click / tap to control, so keeping works the same with a mouse or a finger. Press anywhere on the screen. You do not need to press on the ball or on the keeper. On a phone, turn the device sideways if the game asks you to.

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